Glimpses
Short behind-the-scenes debriefs and peeks into sessions, where the actors and directors revisit what just happened. Real-time and fresh.
Glimpse - Elizabeth Maxwell
What do you do when you get stereotypical or 2-dimensional characters? Elizabeth was able to find the depth in her prep and intentions, which is something that can almost always be achieved.
Glimpse - Dave Fennoy
An entire game with characters that never utter a word but only speak in emotes: that's a different sort of a challenge. Dave Fennoy discusses how he approached that for a game we worked on together.
Glimpse - Mara Junot
Bringing to life 3 characters in the same game who are also the same ages is quite a challenge. But that's exactly what Mara was tasked to do in Cobra Kai: Dojos Rising. We talk about techniques and mindsets she used to create 3 distinct characters within such a narrow band of parameters
Glimpse - Shannon Scott
Voice matching a well-known role. Staying in character. Flight cancellations trying to travel to the session. Shannon talks about how to quiet the internal monologue, trust the casting and the director, and focus on performance.
Glimpse - Torian Brackett
Being a fan of a show and an existing character on that show is both a help and additional pressure. We talk with Torian Brackett about his performance as Morgan from The Walking Dead, and how he approached the acting and the voice, with very convincing results.
Glimpse - Atticus Batacan
A textbook case of preparation-meets-opportunity. Atticus Batacan didn't just provide a voice match, he provided the embodiment of the role of Daryl Dixon.
Glimpse - Misty Lee
In addition to the myriad of well-known characters she plays, Misty is also known for creating creature sounds. She explains how she developed one for a recent session.
Glimpse - Jennifer Sun Bell
Remote VoCap? Jennifer gives her mindset as an actor in an unusual situation and set-up.
Glimpse - Jason Charles Miller
Singing training, body language, and accent training all lead to Jason Charles Miller{s embodiment of the Agathian Commander in Chivalry 2. It’s easy…or at least it sounds that way!
Glimpse - Tom Bromhead
Tom talks about working through a team who’s first language is not English, and the judicious use of ad-libs and script changes on-the-fly to create realism.
Glimpse - Jonathan Myles
Having been cast for multiple roles in Cobra Kai, Jonathan discusses his approach to voice matching and specifically getting beyond the voice and getting into character.
Glimpse - Paul Cartwright
Finding out the day of the session that he was voicing Cobra Kai characters, Paul talks about how he deals with that as an actor, and also how he was able to find the right zone using his past life experiences.
See more at www.thevoicedirector.world
Glimpse - Mara Junot
Mara details her approach to making relatively dry, detailed copy sound like she is actually speaking to a real person. Music, keeping interest, and "don't be a d***."
See more at www.thevoicedirector.world
Glimpse - Mark Oliver, Lord of the Rings Online
Lord of the Rings actor Mark Oliver talks about how his childhood, including being among the Tolkiens and the Harrises (Jared and Richard) gave him "an unfair advantage" with respect to voice acting.
Glimpse - Gavin Hammon, Lord of the Rings Online
Gillian discusses with Gavin how he’s able to have his characters authentically discover and react on-the-fly with such long scripts.
Glimpse - Tre Mosley, Cobra Kai
Tre Mosely discusses how he approached auditioning for Cobra Kai and how he stayed in character for the role of Chris in session.